:: PLAYERS : PORTRAITS
 
‹‹ To the Player Portraits Index

Beuark

Sex: Male
Age: 28
Country: Dijon, France
Occupation: Toys salesman

Plays Nintendo games since: No idea but I got my first Nintendo console in 1996
First Nintendo game ever played: Difficult question

Visits Samurai Nintendo since: -
Registered in the forum: yes (view profile)

Last GC games played: Paper Mario: The Thousand-Year Door, Pikmin 2, Animal Crossing
 
Which console(s) do you own ?
I own a GameCube, an Xbox, a GBA SP, a Nintendo 64 and a Megadrive. Unfortunately those two ones are in their box. But still work.


What are your favorite GameCube games and why ? Are they among your all-time favorite video games ?
My favorite games on NGC are: The Wind Waker for the daring graphics and the magical adventure. It's not a flawless game but I seldom had so much fun when playing. Paper Mario: The Thousand-Year Door. Not only the game is long, but I have a blast with its zany humour.


The mass question: what's the color of your Cube ? how many games and controllers do you own for it ? do you have a Game Boy Advance, a Nintendo DS ? do you play online or in LAN ?
Color of the GameCube: platinum, after reselling the black one. 4 joypads, 14 games, I have a GBA SP, but no DS, I play online on PC or Xbox.


Which characteristic (graphics, sound, gameplay...) of a game do you value the most ?
As surprising as it may seem, I am not a fan of hyper realistic graphics. I even believe I'm a little sick of them. Of course I'm not in favor of a return to the very abhorrent bunch of pixels of 16-bit consoles but the current generation of consoles reached a level in photo realism, always improvable as EA Games demonstrates, without, frankly, bringing anything new. It's time to really think of another way of playing, to move beyond the bump mapping, the motion blur and all those rubbish which don't give much.

What matters the most for me in a game, is certainly its general atmosphere. Whether it is from the game itself or even from the feeling it gives when playing. There's definitely nothing better to create a convivial atmosphere than a Mario Kart. At last, to conclude, there is an important thing to consider, it's the controls. It's quite rare for a game to be unplayable nowadays but it happened a little while ago. YES, I think Metroid Prime is unplayable. I had the feeling it was necessary to have 3 hands and 12 years of drumming experience to be able to play it correctly (Still, I do notice I am the only one to say that). Besides the overall atmosphere of the game never let me "get in" it.


Anything you regret about the GameCube ?
There's a bunch of things we can regret with this console: the lack of support from the third-party editors, much worse than at the time of the N64; the resale of Rareware; the overexposure of Mario in too many games which shows a lack of imagination from Nintendo at the moment; the lack of online gaming.


What sort of game would you like to see on GameCube ?
Certainly good quality car racing games. It's what made me bought an Xbox.


Any gaming exploits ? Anything you achieved in a video game that you are particularly proud of ?
Nothing comes to mind... yet, when I was younger, I was proud to have finished "The Great Giana Sisters" on Amiga 500 without losing a single life.


What would you say to convince people to buy a GameCube ?
I would say that to do without a GameCube, is to do without great exclusive games essentially made by Nintendo. But also that this console is the symbol of the highest degree of conviviality thanks to its number of multiplayer games for all (and not for kiddies as some say)


Is there a not so well known GC title that you'd like to bring attention to ?
I don't see any... no trouble, doc ?


Would you like to say something to all the game makers at Nintendo Japan ? (they might read you !)
Think of something else than a short fat man with a moustache. Let him stay here for some games in the continuity of Mario Sunshine but please give him a break.


Thank you for answering Samurai Nintendo's questions !



Interview done on February 3, 2005.

 
 
‹‹ To the Player Portraits Index

:: PLAYERS : PORTRAITS